The Emergence of Sapience from the Internet

A week ago I read a short story by Tad Williams about the spontaneous emergence of sapience from the Internet. It wasn’t really that good. Arthur Clarke did it many decades earlier and did it much better.

Anyway, uninformed amateur scientist that I am, I’m skeptical that consciousness will emerge from our computer networks as long as they are organized as they are. It may be true, using crude numerical comparisons of moving parts, that the Internet is at least as complex as a single vertebrate brain. But this ignores several key issues.

To explain what I mean, let me pose the following images and metaphors.

  1. Suppose we have a tiny clump of cells, just recently differentiated into neurons, that sit at the top of the notochord of a developing mammalian embryo. This is where all mammal brains, where all vertebrate brains, start. It begins here.
  2. However let’s further suppose that the embryo is infected with strange microscopic parasites which have somehow taken control of each nerve cell, of each cell in the embryo’s body.
  3. These parasites take over and steer the embryo’s histological development to meet their own goals.
  4. The parasites dedicate the neurons to performing tasks that have nothing to do with tissue organization or organ formation.
  5. The parasites control how the neurons communicate and function at all levels. None of this communication or function has anything to do with the normal histological development of an embryo.

Do you begin to see my point?

What’s happening here is that parasites never allow the embryo to develop sentience because they are using the cells to do things that have nothing to do normal embryo development. The neurons aren’t really neurons anymore because they aren’t allowed to function like normal neurons.

Substitute “humans” for “parasites,” “computers” for “neurons” and I think it becomes clear. Computers aren’t programmed to function like neurons or stem cells. They programmed to function like word processors, e-mail clients, game machines, bank databases, graphics editors, web servers and so on. It doesn’t matter that we’ve hooked them all up into a network. The communication between these machines is nothing like the communication between differentiating stem cells in evolving brain tissue.

This is why consciousness will never emerge from the Internet. It won’t emerge until we completely change the focus of all the computers on it.

It’s my opinion that desktop computers, making rough numerical comparisons of moving parts, are already as complex as individual mammalian neurons. Computational neurologists have already written simulation software that can model individual neurons with reasonable accuracy and speed that can run on ordinary desktop workstations. Computational neurologists have now moved on to more ambitious goals.

IBM’s Blue Brain Project uses some of the most powerful supercomputers in the world to model something called a cortical column. A neocortical column is an organized collection of about 80 to 120 neurons all connected together in a space of one cubic millimeter. The surface of the neocortex of mammals, the part of the brain that has all the folds, is composed of hundreds of thousands of cortical columns.

This should give us some idea what we’re up against.

We’d need a few hundred thousand Blue Brain machines are all communicating as cortical columns would before we can start talking seriously about the strong formulation of artificial intelligence, let alone the spontaneous emergance of consciousness from the the Internet.

Please note, I’m not saying it’s impossible. In fact, if you read through this carefully, you’ll see that I’m actually saying that we’ve made an astonishing amount of progress. It took blind evolution more than 3 billion years to arrive at a mechanism as complex as a cortical column. We’ve been at this, what? 500 years? Seems to me we’re getting very good, very fast!

Moore’s law suggests that it’s only a matter of time before comsumer-grade computers can run something like the Blue Brain simulator as a low level process. Think of the SETI@Home program that analyzes small blocks of radio telescope data. This program runs as a screen saver during idle time when you’re not using your computer for something else. Now imagine if the Blue Brain simulator was set to work in a similar way.

The simulator might hog all your bandwidth as it communicated with other simulators on the Internet. Other times it would be quiet. It would all depend on what the simulators were thinking about. Some simulators would have frequent heavy loads while others would hardly see use at all.

This still wouldn’t be true consciousness though because we’ve ignored connecting these synthetic neurons to some sort of body or senses. The closest analogy I can think of is the brain tissue of an embryo before birth. There is very little sense data and the body isn’t complete yet.

But at last we’d be getting somewhere. Strong AI would be with reach. Such a scheme might have a lot to teach us about organic brains.

Posted in The Future | Comments Off on The Emergence of Sapience from the Internet

The Neverending Battle Against Bloatware

Spent all of last night and early morning making revisions to my test installation of MT3.2. Made good progress. Going to see Superman Returns later today, which sort of suggested this entry’s title. This entry is really a test to see if my comment forms work properly. I’ll delete the test comments later but keep this entry for historical completeness.

So where have I been these last 8 months? I’ve trying to get my settings, adjustments and data ready for the upgrade to MT3.2. Or, more accurately, I’ve fooling around and putting off the work needed for the upgrade. But I’m mostly finished now. All I have to wait for is to confer with the bakafish to see what else I need to do to move to the new CMS.

Anyway what is the bloatware I’m referring to? None other than Acrobat Reader 7. Acrobat Reader 5 was just fine. In version 6 and later, Adobe, taking a page from Microsoft, started adding all this “phone home, auto-upgrade, terminate and stay resident, digital rights management” nonsense. Really slows down my older hardware’s boot sequence.

So after a bit of searching, I found that Adobe still provides and supports version 5 of Acrobat Reader for Windows. Adobe makes this file hard to find, hoping that people will just give up and take their latest bloatware. But in truth, version five is half the size, twice as fast and can open more than 95% of the Acrobat documents out there. Anything that refuses to open in version 5 probably isn’t worth your time anyway.

Being a firm believer in deep linking, I provide this link directly to the installation program for Acrobat Reader 5.

Posted in Computer Support | 1 Comment

Another MLK Day

Actually this entry is sort of bogus since I’m writing it on my staging server. I haven’t yet finished adjusting my new installation of MT3.2 but, I wanted to mark the passing of this day. As stated before, it’s a day I care about. I think it’s a time to reflect on many things, the transcendent aspects of King’s message. It’s about human rights. It’s about political ideals. It’s about embracing change. It’s about personal improvement. It’s about group improvement.

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So what's the hold up?

So I’m working transferring nearly all of my site pages into MT3.2 and abandoning GM and the Google search form entirely. Most of this migration is being done on my test server and it’s not ready for primetime yet. This why I haven’t posted here in over a month. When it’s ready, probably before MLK Day in January, I move everything here. This change will break some links to me but, this is not that many. I think I can take that risk.

Anyway, expect things to change after the holidays in early January.

Posted in Webmastering | Comments Off on So what's the hold up?

Harnessing diatoms to build stuff for us.

I had posted something here about using diatoms in micromachines three or so years ago but, WorldChanging has pointed me to an update on using diatom shells as parts in microelectromechanical systems. Apparently empty diatom shells can be “doped” in a manner similar to semiconductors. It is now possible to chemically alter diatom shells to change their electrical properties, thermal stability and biocompatibility without changing their shape. There are at least two advantages to this;

  1. Diatoms grow the shells cheaply. Building similar structures with conventional photolithography would be very expensive. Millions of tiny nozzles, reaction vessels and such could be useful parts to add to micromachines.
  2. We could tweak the genes or otherwise influence them as they are growing the shells to make the shells grow in shapes useful to us–little hinged boxes or even couplings that can be snapped together perhaps.

Anyway, according to what I’ve read on the Web, patents are now being applied to these clever hacks so, apparently someone thinks it’s useful.

Posted in Science and Engineering | Comments Off on Harnessing diatoms to build stuff for us.

How the little folks can do their part

Okay, those of us who’ve been paying attention to search engine results lately have noticed something new: splogs. A splog is blog generated by a robot that searches other stable and long lasting blogs and sites searching for content that mentions specific keywords. It then copies that content to its own entries and stuffs them full of links to still other disreputable sites who’ve paid for a boost in their search engine ranking. Often they also try to have domain names that center around the keyword in question. You’ll know when you’ve come across a splog because it seems like it was written by a schizophrenic–endless pages of totally disjointed and unrelated information with links on rather obvious keywords.

The idea is that if you enter a keyword into a search engine, these spam sites will rank higher because, some search engines tend to favor blog content more highly now that they’ve become so popular.

Not surprisingly this has degenerated into an arms race as search engines tune their pattern recognition algorithms to shut this junk out yet still favor real blogs.

But here’s something I’ve noticed with my own obscure site: you can spot the dreck real quick because the backlinks to your site are so few. If you’re an obscure site, when you ego-search your site title, name or some specific string unlikely to be related to anything except you, you only get a few results. These can be quickly sifted through to spot dreck which in turn can be reported to search engines as spam abuse.

This is something the big famous sites can’t do since almost everyone links to them. If you put in "Slashdot" or "Boing Boing," you’re going to get a million hits only some of which are going to be splogs posing as real content. If you put in "Pace Arko" or "Farlops Industries" you get only a few hundred or less and spotting and reporting the junk is much easier.

See? Obscurity isn’t all bad.

Posted in Security and Privacy | Comments Off on How the little folks can do their part

Milk

If I were wise, I would have drunk the Kool-Aid at Microsoft years ago and taken their offer of full employment. But I didn’t. At the time, it didn’t feel right and I was just leery of commitment. That was probably a mistake. It wouldn’t have been my first and certainly won’t be my last but I think I learned from it. Next time, go with the safe thing.

Regardless, here I am five years later, searching the job sites and signing up with temp agencies again. It was interesting to work for myself these last five years but, I just wasn’t working hard enough to keep my income steady. There’d be these long dry periods where I’d have to burn some of my investments to pay bills. I can’t afford to do that for much longer. I’m 42 and can’t mess around like that anymore.

So I am heading back to wage-slavery. With any luck some of my applications might score me something steady.

I’ll still be supporting my current customers indefinitely. To be frank their needs just don’t take up enough of my time to really be a drain.

Anyway, that’s part of the reason why I’ve been quiet here on my site. I’ve been job hunting.

Posted in Personal | Comments Off on Milk

We'll muddle through

After swapping out the power supply and CPU fan with higher quality models, one of my desktops is finally quiet enough to contribute to the SETI at Home. This project is a small way I can contribute to science without actually being a formal scientist myself. Once I quiet the other machine I have, I may set that to working on the Great Internet Mersenne Prime Search.

Maybe I should leave the machines off. Together, they’ll consume about 300 or so watts as they tear through data during idle time. Doggone it! I have a network for a reason though. I can finally set these things to be development servers. Maybe even tack a server outside my firewall. Something I’ve been meaning to do for years.

Anyway, I’ve been thinking about the small things we all do to help. I guess I’m thinking about the world. I don’t know if my friends are a representative bunch but, it seems like we’ve all entered this mode of quiet preparation. We roll our eyes cynically as governments and corporations stumble, pontificate and spin on the subjects of fossil fuels and global warming. Most of my friends have already drawn the conclusion that if the world is going to change, it’s the rank and file that are going to change it.

Think about it. Can we really imagine the current administration do something serious about fossil fuel exhaustion? Do we really want them to? Seriously. Mr. Bush seems pretty incompetent to me. Do we really want this guy to take on global warming? Can you imagine how he’d try to do that? The mind reels in horror!

I say don’t wait for him. Don’t wait for the government or the corporations to figure it out. Don’t even wait for Greenpeace or the Nature Conservancy to issue some statement or air a documentary or protest outside the UN.

You can get ready now. Get ready for the new world now. No, need to shout or write Congress. Just make changes in your own life.

  • Do you really need a car? I mean really. Telecommute. Mooch commutes off your friends. Ride a bike with cargo space. Move to a dense urban environment–suburbia sucks. Suburbia was a bad idea when it was invented back in the early Twentieth Century. Move to someplace with sidewalks.
  • If you need a car, buy a hybrid damn it! If you gotta have a truck for work, make it diesel.
  • Don’t have kids. Really. Don’t have kids. Think of some other way to leave your mark on the world. Take care of your friend’s kids. Take care of your family’s kids. Think of all the money you’ll save. It’s not selfish to not have kids. Ignore all the comments and funny looks.
  • If you gotta have a kid. Have only one kid.
  • Never buy new furniture. Never. If you need furniture, shop around for used furniture. Take or buy old furniture from your parents and friends–really, you’re doing them a favor.
  • Think about why you’re buying anything. Do you need it to survive? Is there some cheaper way to satisfy this desire. People have so much stuff now, they have cart it way in special boxes to stored. Why? Did they really need it?
  • Buy a lot less. I repeat it. Stop buying crap you don’t need. Wanna have fun? Visit your friends and use their crap. Go on a cheap vacation by train.
  • Eat a lot more fruits and veg. You don’t have to stop eating meat, just eat a lot more fruits and veg. Make sure it’s local.
  • Buy fluorescent and mix them with your incandescent. You’ll get the warm look for fewer watts.
  • Buy a lot less crap. Did I mention this?
  • Every major city has businesses which recycle and buy used computer hardware. Find these and use them. Never throw a piece of electronics in the trash ever again. I mean it.
  • Don’t worry about factory workers in developing countries recycling the heavy metals from your electronics. This is a big problem but it’s really for the big businesses and governments to solve. Not you. You’re doing your part by creating a supply, let someone else work out the process issues.
  • If you are a serious software gaming nerd, don’t buy complete systems. Build them yourself and upgrade them in a modular way. I think individual cards are easier to recycle than game consoles.
  • Why buy a house? Only buy a house if you plan to pass it on to someone and they promise to do the same, otherwise all you’re doing is renting long term, with no chance to collect the damage deposit if you croak.
  • Buy a used house. Upgrading it can be your new hobby. Have fun.
  • Anything new that you buy must be energy efficient and built to green design specs. Ideally with a corporate buy-back policy.
  • Stop subscribing to paper magazines. Ask if the publishers have a purely web or e-mail based way of sending you the magazine content.
  • Etcetera, etcetera, etcetera. You know the drill. You’ve probably already heard of many yourself.
  • Oh, and buy a lot less crap.

In these small ways, the greenhouse gases will lessen. Fewer power plants will need to be built. Technology will continue to advance. Quietly the whole world will, with agonizing slowness, just move solar, wind, nuclear and tidal energy. Probably then people will be arguing about how fast and by what method should we remove the greenhouse gases from the atmosphere.

We’ll muddle through. We always have.

Posted in Personal, The Future | 5 Comments

Software makes all game rules transparent

One of the nice things about including the subject of games on this site is, when I’m at a loss in other subjects, I can always rant about gaming pilpul and hairsplitting.

Anyway, one of the endless unsettled disputes among role-playing gamers is the subject of realistic rules versus easy rules. On the one end, you have rule systems so transparent as to be nonexistent, like Amber Diceless. One the other end you have rule systems so complex and flexible as to be able to model nearly anything, like GURPS or Champions. The way I like to look at this is to think of Amber as a Macintosh before OSX and to think Champions as a bash prompt on a cluster of blade servers.

And before anyone starts ranking on me about dissin’ Macs or Amber, let me make plain that Macs before OSX can do nearly anything serious you want but you really have understand them deeply and hack things in clever ways before you can. The Mac is designed intentionally to hide a lot of the irrelevant details from people who really don’t care. The slogan is “It’s just supposed to work and get out of your way.” The same applies to Amber, Tunnels and Trolls and their ilk. “Keep it simple and let’s just play!”

The thing about a bash prompt is that you immediately forced to understand some pretty obscure and petty stuff before you can do anything. The various unices, especially the open sourced ones, are among the most powerful operating systems there are and will cheerfully do nearly anything you want including shoot you in the foot in ways so complicated it makes you weep. This also applies to GURPS, Champions and their ilk. They let you do or model nearly anything you want but you have to sweat a bit before you can. Some gamers don’t like this. “Why do I have to memorize all these impinging factors on my die roll just to jump across that chasm of churning lava?”

The d20 rules of D&D straddle the middle ground in this continuum. Think of them as a Windows NT flavor, utterly ubiquitous, driven by a large corporation and often reviled gamers and game designers everywhere for one reason or another. Trying please everyone often ends in pleasing nearly no-one. So the WoTC division of Hasbro tells the marketing people to say soothing words, spend a bit of its profits to hire good writers to generate good background material and then it movess mountains to bury the world in d20 variants to swamp and control the RPG industry. I think the analogy is chillingly accurate. TSR was bought by WoTC which, in turn, was bought by Hasbro. Hasbro is now the Microsoft of RPGs.

But that’s beside the point I wanted to explore when I first started this. With GURPS, Champions and such all the physics goes as smooth as silk among the weenies who’ve memorized and analyzed the systems. The systems are flexible enough to model any genre of fiction, setting or literary character in the hands of veterans. The rest of us, especially casual gamers, get frustrated by all the minutiae. They get frustrated having to constantly ask their rules-lawyer comrade about fine points that will ensure them the best odds. They just want to shoot something or persuade the NPC and look cool.

This has been a dilemma that has persisted for many years. If you want realistic physics in your gaming, you’ve got to pay for it with complexity. If you want flexibility to model any genre be prepared to pay for it with complexity.

When you think about it, it makes perfect sense. Logic and mathematics do a disturbingly good job at modeling the physics of the real world. Behind the spinning turbulence and spontaneous order of dust devils lie equations that are stunning in their eloquence. The problem is the mathematical beauty behind the obvious beauty of dust devils is often inaccessible to many people without training in physics and mathematics. But let’s be clear: Many people can appreciate how neat dust devils are without knowing the math behind them.

The point is the more accurate and flexible your rules system becomes, the more it begins to resemble real physics. Many people don’t want to study a bunch of arithmetic just to play your game.

But in the last twenty years, there have emerged solutions to this problem: software. And I still don’t think this has been exploited well enough for paper-based role-playing games. You should be able to emulate any rule system into software and then just let people to point and drool their way to easy combats and easy skill resolutions. GURPS and Champions would finally be as approachable as Tunnels and Trolls.

Obviously there are lots software RPGs and persistent worlds online now–Everquest, Asheron’s Call, Neverwinter Nights, World of Warcraft and on and on. These games have finally made RPGs much more accessible to people who’d otherwise never play. These games have made big money out of a subculture that only a decade ago was still witheringly square.

But I think something has been lost in the translation from paper to software: gamemaster control. And this, as I’ll explain in another essay, places some severe limits on MORPGs.

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I'm waiting for this shoe to drop

In the light of yesterday’s post, I wondered about progress in attempts to combine microelectromechanical systems and scanning probe microscopy. I looked in this direction because I had learned that it took the team at Rice eight years to figure out ways to reliably make their little bucky-wheeled chassis with conventional chemistry. They had to think up very clever ways to coax the molecules to assemble that way. Imagine if they had a better way?

It’s my opinion that microelectromechanical scanning probe instruments (A technical noun stack coming to Wikipedia any day now.) provide that better way. I think it’s the one thing that will crack the nanotech nut open and make further progress easy.

So I checked a search engine and got back about 50 hits, most of which are in Adobe’s document format. (This was annoying but, sadly, it makes sense since support for MathML, ChemML and other markups for scientific notation has limited support. That’s a rant for another day.) It looks like research in this area is pretty furious in Asia, Europe and North America. I’m just waiting for this shoe to drop.

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