Despite all my quixotic efforts to be the hippest thing on this planet, many things still surprise me. As early as 2003 (and 2005, twice.) I’d been wondering if there were software tools to do bookkeeping and physics for turn-based combat in pen and paper role-playing games. It turned out that there were, and I [...]
Well, this gets into my endless arguments about W3C standards, interoperability and freedom from any proprietary software. But basically I hate Adobe’s Flash utility. Yes, it’s widely supported but, it’s proprietary and, I’d rather not have the Internet held to the whims of any one company. So if I am going to have any interactive [...]
So, since many of my friends overseas or far away are there, I’m forced to use Facebook. I find Facebook objectionable for many reasons, most of which, most people don’t care about. Facebook has a lot of powerful functions and it’s mostly easy for the nontechnical to use. After that, once a significant mass of [...]
So over the last few months, I’ve been using VoIP to join in tabletop RPG sessions with friends around the world. With players in Bahrain, Thailand, NYC and San Diego, we’ve been running play sessions nearly every alternate Thursday for few months now. Now, this is probably old news to some of you meatspace gamers [...]
Now that my site is back up, spambots are bludgeoning it with comment spam, which was also true in my Movable Type days. Luckily I have things set here to require my approval before allowing them to appear on my pages. This stops most spambots dead in their tracks. Nor is it a major inconvenience [...]
It’s been just over a month since I put the mighty, mighty Farlops Industries back online and I love the way WordPress works. To be fair, I loved the way the Melody fork of MovableType worked too and, I’d rather this all be in perl but, WP is just a dream to use, even if [...]
Now that I have a mobile phone, I’ve decided to rant about this and e-mail. I’ve ranted about e-mail before. I think it was poorly implemented to start with, lacking friendly, easy to use crypto for example, and got worse when HTML and scripts were added a few years later. The two decades of spam [...]
